ScenePainter 2.3

ScenePainter is a tool for extracting graphics from the MMORPG Yohoho!Puzzle Pirates and the strategic combat simulation Bang!Howdy. It is able to extract the ingame graphics from these games to create fan art pictures. Please note, that the graphic files themselves are copyrighted by three rings design and permission to use must be requested.

Download (2.15MB)

Carom3D v5.03

Carom 3D is an online multi-user billiards game created with special 3D graphic effects bringing every aspect of snooker, 6 ball, 9 ball, 8 ball and other billiards games to life.

Features:

Diverse game type:
* Any player without the slightest experience of the Billiards game can enjoy 4 Ball.
* 3 ball and 6 ball will show you an even better side of the Billiards game.
* Many ladies often enjoy pocket ball games such as 8 ball, 9 ball and rotation ball.

Perfect 3D and realistic simulations:
* It is a perfectly simulated 3D game that gives you the same feeling as if you are actually playing snooker.
* By using your mouse, you can experience the same pumping shots in the game as you do in real life.
* The diverse variety of the Billiard games and atmosphere won’t bore you at all.

Online multi-user game, Variety of team plays:

* An online game where you can enjoy individual competition with up to 5 players, or team play of 2v2 and 3v3.
* While online, you can enjoy chatting, practice games or just watch as a spectator.
* Carom3d supports a variety of Guilds. Currently, there are around 600 existing Guilds with 5 or more members.

Points about the Diverse Games:
* Carom3d holds RPG style elements where your starting level (bronze Cash – 20 points) inceases as you play more and get better.
* As your points increase, complicated techniques such as thickness control and spin moves are obtained with greater accuracy.
* You can feel the exciting and thrilling game as you go into Death Match (3 ball).
* The game constantly updates your personal and guild rankings in each category.

Download (59.71MB)

Amazon Adventure 1.0

You´ll need to shoot an orb into the moving chain of colored balls trying to create a sequence of spheres of the same color. The free game for all Zuma/Luxor fans with unlimited gameplay, 60 thrilling levels, and 15 exciting power-ups.

Download (17.05MB)

Nuclear Bike 1.0

Ride your sports bike through a rocky terrain and reach the flag! Complete levels as fast as possible to achieve maximum score points. Maximize your score by collecting bonuses and performing stunts, such as a 360 degree flip or a wheelie! Feel breath-taking game play and amazing physics.

Download (6.49MB)

Future Pinball 1.9.20081225

Future Pinball is a real time Pinball Development System. It allows you to design and play your very own pinball simulation in True real time 3D. It uses Advanced Physics to provide the best possible Simulation of a true to life pinball machine.

Tables are built up out of Standard components (Plastics, Pegs, Bumpers, Lights etc..) which are placed onto the playfield via the Editor. Objects like Surfaces, Lights and Rubbers are shapeable within the editor and generated real-time when the table is played. Other objects (Bumpers, Flippers, Gates, Triggers, Targets etc..) use pre-made 3d Models (of which there is a nice selection of each type).

The Table logic is scripted in Visual Basic Scripting (via the Microsoft Scripting Technology´s built into Microsoft Windows). Scripting is designed to be simple but flexible enough to allow a wide vararity of Original Games to be created. Only a limited subset of the Visual Basic Scripting Language is used as a lot of extra functionality is provided by the game engine.

Full Sound / Music Support is also provided with multiple Music Channels to allow cross fading.

As Future Pinball is a Game Construction Program it contains some advanced concepts which may require a little bit of time (and patience) to learn and fully understand (such as computer graphics and scripting concepts).

Note: User designed Tables are also available for download at the developer´s website.

If you like Future Pinball you can make a small donation by visiting the developer´s website.

System Requirements:

* Windows XP SP1/Vista
* Pentium / Athlon processor of 1800 mhz or greater
* 512meg ram
* At least a (or better) Geforce FX / Radeon video card. Video Card MUST support shaders.
* OpenGL 1.5 and Direct X 8 (Direct Input).

Download (21.48MB)

Honda refusing to get complacent, wary of Lorenzo

HRC principal Shuhei Nakamoto insists his team cannot afford to get complacent in the fight for the 2011 MotoGP World Championship, despite winning seven of the opening ten races this season.

Heading into the second-half of the year, Casey Stoner currently leads the standings with five wins, but his advantage is being pegged back at 20 points to Yamaha's Jorge Lorenzo, who has matched his rival for consistency, even if he has won just two races in comparison.

Indeed, though Honda is already enjoying its most successful MotoGP season since 2006 (when it won eight races over an entire year), Nakamoto remains wary of the threat coming from Lorenzo, labelling him as a 'tough competitor'.

“Honda has won seven out of ten races so far. Considering we only won four in the whole of the last season, you'd think we have it in the bag. But Lorenzo is a very tough competitor. He's not going to give up, and I think we will continue to see a pattern of wins and losses for the rest of the season.

“A single slip could upset the whole championship battle. We're going to be treating every race with the utmost seriousness, concentrating on avoiding any mistakes that could cost us points.”

Looking ahead to the remainder of the season, though Nakamoto is delighted with Honda's upturn in form this season, one that sees it occupy first, third and fourth in the standings, he is particularly eager to see an all-Honda podium before the year is out.

“We are facing some pretty strong competition so I can't say it [all-Honda podium] will be easy to pull it off. On the other hand, it's a dream we've been chasing for some time and we'll be going all out in the remaining races, to try and realise that dream as soon as we can, and also of course to take the Championship. I hope you all will keep following our progress and helping us with your support.”

Despite its success, Honda is tipped to return to a two-man factory Repsol team made up of Stoner and Dani Pedrosa in 2012, with Andrea Dovizioso switching to LCR Honda and Marco Simoncelli remaining at Gresini Honda.

Mapfre Aspar Team get back to work at Brno

After a two week break following their visit to the shortest circuit on the MotoGP calendar, the teams and riders this weekend return to action at one of the longest. They will need every bit of recharged energy as they look to tackle a challenging circuit over 5km in length that plays host to the eleventh round of the season.

Recovered, motivated and ready to continue with the excellent form that he signed off from the first half of the season with. That is the half-term report for Héctor Barberá, who showed a clear step forward in performance levels at Mugello, Sachsenring and Laguna Seca over the past three rounds. The MAPFRE Aspar rider is keen to continue that form at Brno, a talismanic circuit for the Spaniard, who finished a stunning fourth here during his rookie 125cc season back in 2002.

Héctor Barberá:
"Brno is a special circuit for me - I managed to finish fourth here in my first season riding in the 125cc World Championship after qualifying in ninth, which is still one of my best ever races and one I will always remember. We were riding on standard kit and managed to fight with the factory riders. I love Brno and I am perfectly prepared for this one. I have done a lot of physical training over the break and I am looking forward to giving 200% on track. There are a lot of fast corners which are good for me and the goal is to improve on my best finish this season, which was sixth at Jerez, and continue the good form we have shown at Mugello, Sachsenring and Laguna Seca."

MAPFRE Aspar press release.

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