Warzone 2100 v2.2.4

Warzone 2100 is a 3D real-time strategy game, developed by Pumpkin Studios (Archived website) and published by Eidos-Interactive. In late 2004 Warzone was released by its copyright holders, Eidos-Interactive, to the public under the GNU General Public License and the Warzone 2100 Resurrection Project was born.

Although comparable to Earth2150 in many significant aspects, it does contain some features that are unique. These include various radar technologies, a greater focus on artillery and counter-battery technologies, more frequent in-game cinematic updates as gameplay progress, as well as a different vehicle design method.

What’s New in version 2.2.4:

General:
Fix: Indirect fire weapons can no longer use sensors to fire at targets the sensor cannot see. (r8177)
Fix: Improved error handling in some cases – try to avoid crashing (ticket:962)
Fix: Bug in map renderer that would cause non-power of two maps to display wrongly. (r8208)
Fix: Added support for ATI-specific two-sided stencil extension. Will decrease CPU usage on ATI cards. (r8185)
Fix: Correctly handle savegame names (ticket:981, r8227, r8246)

Campaign:
Fix: Improve anti-air and make it more like the original by making AA shots homing like in skirmish (r8258)

Multiplayer:
Change: Data integrity check is added. This will break network connectivity with 2.2.3. (r8205, ticket:961)
Balancing – skirmish (r8262):
Most projectiles 1.5x faster to reduce sync problems
Mini-Rocket Artillery renamed Mini-Rocket Array
MRL Emplacement renamed Mini-Rocket Battery
Angel Missile renamed Seraph Missile Array
Angel Missile Battery renamed Short-Range Missile Battery
Hurricane splash increased 10 -> 30
Cyclone splash increased 40 -> 60
Whirlwind splash increased 30 -> 50
Avenger and Vindicator damage increased 320 -> 350, accuracy increased 60%-70% -> 70%-80%
Stormbringer damage increased 140 -> 180
All lasers now have 80%-80% accuracy
Plasmite Bomb weight increased 8000 -> 12000
Mini-pod can hit air targets
Decrease Pulse Laser and Heavy Laser ROF, increase corresponding damage
Decrease VTOL MG damage, increase VTOL MG shots-per-rearm
Artillery to hover multiplier decreased from 110% to 100%
Artillery to tracks multiplier decreased from 65% to 50%
Artillery to half-tracks multiplier decreased from 80% to 70%
Artillery to wheels multiplier decreased from 95% to 90%
Anti-tank to hover multiplier decreased from 100% to 90%
AP to hard multiplier increased from 45% to 50%
Seraph Missile Array range increased from 5-11 to 5-14
Command Center must be built before MG tower can be researched
Truck HP decreased 50 -> 25
Truck weight increased 600 -> 800
Inferno bunker research price 150 -> 125
Plasmite bunker research price 150 -> 125
Plasma Cannon radius increased from 1 to 3.5 and range from 5.5 to 6

Download (47.83MB)

Death Rally 1.0

Death in the Fast Lane. In late 1996 this top-down racing game took all by surprise with it´s addictive nature and excellent gameplay.

In 2009, Remedy is proud to announce the free re-release, Death Rally for Windows. The original game, ported to run on modern PCs.

The basic idea behind Death Rally: win races, gather more money, buy upgrades to your vehicle. In between wreck your opponents, shoot your way through bystanders and keep the pedal to the metal!

System Requirements:
Any PC that can run Windows XP SP3, Vista or Windows 7 (32-bit or 64-bit). Please read the readme in the installation package for more information.

Gamepad support: Death Rally for Windows supports one stick control and 4 buttons. The gamepad needs to be plugged in before launching the game.

Download (41.56MB)

Alien Arena 2009 v7.32

Alien Arena 2009 is a freeware online deathmatch game with fast and furious action for Windows and Linux!

The game runs on the CRX engine, and features modern effects such as real-time lighting and shadows, shaders, light bloom, reflective surfaces and much more, while still being able to run on even modest systems.

The game includes a built in, as well as external server browser and chat client. Players can look up their stats online, chat with other players, and become part of a growing community.

The Alien Arena experience is now a finely tuned, highly polished body of work.

Alien Arena has transformed into a lean, clean, fragging machine, with stunning visual effects that are usually reserved for commercial titles. This isn’t your daddy’s Alien Arena – it’s not even last year’s model, with a host of new and improved maps, sounds and music.

New Features in Alien Arena 2009:

GLSL per-pixel lighting on meshes(now all surfaces).
OpenAL 1.1
Ogg-Vorbis support.
GLSL post process framebuffer effects.
New scoreboards.
New HUD.
Stereo music files.
Seven new maps.
Two new player characters.
Voice taunt system.
Doppler sound effects.

Alien Arena 2009 is open source, free to play, and sets a new standard in freeware FPS gaming!

What’s New in version 7.32:
Fixed bug with Nvidia 191.xx drivers causing game to crash on startup
Dynamic world shadows using shadowmaps
Game no longer automatically sets video settings on first run.
New level, Dm-zion2k9!
Splash damage triggers hit indicator.
New spawn effects.

Download (211.43MB)

BTM Pro (Net+) 21.02

BTM Pro (Net+) package consists of three Italian card games: Briscola Pro (Net+), Tressette Pro (Net+) and Madrasso Pro (Net+).(Briskula, Treseta, Trijumf). You can play ordinary or double type of Briscola. And also Tressette with or without declarations. Triumph is Croatian variant of Madrasso.

Cards are one player against the computer, or network game (2 players, or 4 players in 2 pairs) over TCP/IP protocol. You have to know the cards rules before playing it. They have nice animation. You can select option for playing computer versus computer with open cards which is useful for the learning process or for estimating the computer player strength. Cards have also the learn mode. You can choose between English or Croatian language.

In additon to LAN, BTM Pro supports also Internet. BTM Pro v9.00 or later includes 9 additional Italian card decks and space for 5 custom decks that you can create.

Download (2.48MB)

Vapiki 1.07

Vapiki mixes classics Mario and Boulderdash into one new game.

One day, the human discovered an ancient grave below a Dutch monolith. They decided to move the monolith anware that the spirit of the evil Reus En Gem An who lived here around 3,000 years ago. This evil spirit directly casted one of his evil spells and all human being on Earth where frozen…

All humans, not the animals. Three animals (a pig, a frog and a penguin) decided to save humanity by defeating the evil spirit of Reus En Gem An.

Vapiki is based on two Acorn BBC 8-bit games:
Repton and Magic Mushrooms.

To defeat the evil sprit En Gem An you need to collect love diamands. Each level has one love diamond.

On your journey you can also collect other gems and crowns for bonus points.

What´s New in version 1.07:

bug fixes and more accurate gameplay on slower machines

Download (18.42MB)

Chasing Consecutive Silverstone Wins, Webber Is Fastest in Wet Practice

Silverstone, England - Mark Webber was fastest in a wet first practice on Friday for Formula One’s British Grand Prix as the Red Bull driver chases a second successive Silverstone victory.

The 34-year-old Australian posted a quickest lap of 1 minute, 46.603 seconds around the circuit, two-thirds of a second faster than Michael Schumacher, while Rubens Barrichello of Williams was third.

Championship leader Sebastian Vettel was down in 13th — more than two seconds slower than Red Bull teammate Webber.

But the poor morning conditions offered few indications that Vettel’s dominance was threatened after winning six of the opening eight races to build a commanding 77-point lead over McLaren’s Jenson Button and Webber.

Such supremacy has heightened comparisons between Vettel and fellow German, Mercedes driver Schumacher, who won the title five consecutive times starting in 2000, with Ferrari.

But Vettel, 24, has a long way to go. Although he became F1’s youngest title winner last season, Schumacher still holds the records for championships, race wins — both overall and in one season — and pole positions.

“I get on very well with him. He is a good friend of mine,” seven-time world champion Schumacher said. “I would have no hard feelings if he did beat my records. I feel he would deserve it because he would have worked hard for it.”

The 42-year-old Schumacher believes it will be difficult for any driver to catch Vettel, dubbed “Baby Schumi,” this season, but sounded a note of caution.

“He must never feel as if he is unstoppable because you know how fragile things are,” he said.

Associated Press

Source: http://www.thejakartaglobe.com

Lorenzo, Stoner Confirm Japan Boycott

Sachsenring - Defending world champion Jorge Lorenzo and current championship leader Casey Stoner have confirmed that they will not take part in the Japanese Grand Prix in October.

The earthquake and tsunami disaster in the country in March caused the race to be postponed until October 2.

However, the Motegi circuit due to host the race lies just over 100km from the damaged Fukushima nuclear plant and both Lorenzo and Stoner refuse to race there.

“I will not go and most riders have the same opinion,” said Stoner, the 2007 world champion.

“That’s my opinion and I’ve had it for some time. Not as long as Jorge. I took more time to make my decision, but I will not go there.

“That’s my decision. I guess it’s up to the organizers to figure out what’s going to happen.

“If a similar thing happened near my home in Australia I wouldn’t be going back there. It’d be the same situation.”

Both Stoner and Lorenzo ride for Japanese teams -- Stoner for Repsol Honda and Lorenzo for Yamaha -- and the Motegi circuit is owned by Honda.

Lorenzo, though, says he will not reverse his decision to boycott October’s race.

“I took this decision not to go to Japan a long time ago,” said the Spaniard. “So I am not active in the ongoing discussions about going to Japan because I have already made my decision.

“I think if we can help Japan in another way we will, but I think going there is not real support.”

Stoner and Lorenzo were both competing in the German Grand Prix here on Sunday.

Agence France-Presse

Source: http://www.thejakartaglobe.com

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