MAME 0.126b

MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game´s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. MAME can currently emulate over 2600 unique (and over 6000 in total) classic arcade video games from the three decades of video games – ´70s, ´80s and ´90s, and some from the current millennium. MAME´s purpose is to preserve these decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important “vintage” games from being lost and forgotten.

Free ROM images are available at the developer’s website.

What’s New in version 0.126b:
* [Misc.] bigfight, cyclwarr: Access Violation crash (Aaron Giles)
* [Misc.] gtg2j: Access Violation (Aaron Giles)
* [Misc.] cybrcycc: Crash during intro. (Aaron Giles)
* [Misc.] driveyes: Access Violation (Aaron Giles)
* [Cheat System] Force Range cheats not working (couriersud)
* [Graphics] gaia: sometimes fails to display shadows beneath enemies or the sprites of the old man that talks to you. (David Haywood)
* [Cheat System] Incorrectly populating empty spacer comment cheats (Aaron Giles)
* [Cheat System] Enable Cheats menu only showing the first 24 cheats for ANY game (Aaron Giles)
* [Cheat System] Cheat menu flickers. (Aaron Giles)
* [Misc.] output.c unregister_client crash (Jeff Shanholtz)
* [Misc.] screenless systems: memory leak with -mngwrite (Aaron Giles)
* [Graphics] All sets in thepit.c: Player 2 in cocktail mode has screen reversed (couriersud)
* [Cheat System] sfex2p: Cheat crash. (Shimapong)
* [Cheat System] -CHEAT trigger causes MAME crash when starting or exiting with some sets. (Shimapong)
* [Cheat System] some problem with cheat system (Shimapong)

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